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I've been playing Minecraft on and off since Beta. I understand if this admission causes you to close this tab. My friends and I were there from when the world was still just a flat expanse, and I remember realizing that it was five in the morning and my eyes were bloodshot because I'd stayed up all night at my friend Mitch's house in college. This was before Minecraft was forever claimed by nine year-olds; for a while, it seemed to be almost exclusively engineering majors playing it and making complicated redstone circuits. Every few years my friends and I will make a server and play on it for a few weeks before we get bored. There's this moment that happens inevitably when you're playing Minecraft. Someone's going to turn on the cheats to allow themselves flight, or infinite building materials, or invincibility or whatever. And that's the death-knell for a Minecraft game. Suddenly, the work to build something cool isn't there anymore. The fun dries up (for me, anyway) almost instantaneously. I think that might be how Kane feels in the short story "Misericorde." I'm pretty confident I'm the first person (and probably the last) to talk about the dark sword-and-sorcery anti-hero Kane and Minecraft in the same blog post, but I promise I'm going somewhere. "Misericorde" is maybe going to end up being a lesser Kane story for me. It's got some interesting suspense going for it as Kane operates as an assassin. A well-to-do woman approaches him with four lives she needs snuffed out, and the coin to pay for it. She remarks about criminals having their own code, and Kane replies with this: "Certain rules of the game are essential," Kane replied. "Otherwise it isn't a game. For the true adept, wealth is not the object. If I am offered a fee to perform a certain assignment, I will not accept that fee until I have accomplished it. Taking a fee by force - or accepting an assignment without the certainty that it will be carried out - would be pointless, a bore." There's that old enemy of Kane: boredom. I feel like this makes a lot of sense for someone who is immortal. When there are no stakes in your life, you must invent stakes and establish boundaries for it to have meaning. Kane, being physically imposing and nigh-invincible, wouldn't have a very fun or interesting time just shooting someone with an arrow from far away or killing someone to take their money. When you have infinite smooth cobblestone, building a gigantic pagoda isn't as fun anymore. You simply must mine. As Kane completes his contracts, he does so in an interesting way each time. Instead of a brutal kill scene, he ends each one by telling his mark to "come with" him. There's some sorcery involved that keeps it interesting.
It's compelling to me that when Kane is doing normal things like having a girlfriend or conversing with a poet, he can be incredibly cruel. But when killing people and stealing their souls, he's remarkably civilized about it. The word "misericorde" means "compassion," so I supposed that makes sense. I don't think I liked "Misericorde" as much as some other Kane stories, but it still has some good, horror-themed adventure in it. It's just a bit more tropey and predictable than most.
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AuthorHey, I'm Dan. This is my project reading through the career of everyone's favorite sword-and-sorcery character, Conan the Cimmerian, in chronological order. Archives
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