In 1975, comic artist Barry Windsor-Smith was coming off a run of 22 issues of Conan the Barbarian and several of the all-time best issues of Savage Sword of Conan. Both titles would become widely acknowledged as some of the greatest Marvel comics of the 1970s. And then he quit comics. For a while, at least. Barry was disillusioned with the business side of comics in which editors and corporations made demands of artists and seemed to hate having to draw hordes of superhero characters for which he cared little. Barry left the commercial comic game for a few years. He founded The Studio, where he and other artists worked in New York City outside of the rat race of comics designed to sell floppies off the spinner rack. For a time, Barry tried to elevate the comics medium, working on adult-oriented fantasy stories. Barry's style had evolved over the years from a simple Jack Kirby clone to an intricate, unmistakable personal brand. You can literally watch Barry develop his own touch in the pages of just a handful of Ka-Zar stories, allowing himself to make extensive use of shadows and elaborate hatching. He begins to draw characters with less friendly boxy features than artists like Kirby or Romita, and frequently gives faces small features with high cheekbones and deep contouring. As the 70s progressed and he worked away from comics aimed at kids, that style continued to evolve until it evoked an otherworldly and fable-like quality. After drawing the comics for an in-universe comic artist in the Oliver Stone movie The Hand in 1981, Barry headed back to comics full-time. Barry returned to Marvel in 1983, after nearly 8 years away, working on a Marvel Fanfare title featuring The Thing and with Herb Trimpe on the title Machine Man. He picked the workflow back up quickly and was soon writing, penciling, and inking entire books by himself. His output at Marvel was well-received, but limited. He only contributed to a few books a year, doing just a handful of superhero books for the rest of the 80s: a few X-Men here, some Fantastic Four there. Perhaps he knew he would get burned out again if he fully committed to the grind of daily comics work. His long-awaited quasi-return to Conan happened in 1987, when he painted nine gorgeous covers for the Conan reprint mag Conan Saga. Each cover is staggering, but Barry didn't always feel that way. His first few were genuine artistic efforts, reflecting what he felt was his best-ever work on the character. By his sixth of nine covers, he was feeling less invested in the project. He openly says that it was his last cover that he felt like he was actually trying to create a "real picture" of Conan. For his final set, he doesn't disparage his own artwork, but considers them little more than elaborate pinups. Over the course of the 9 covers, he depicts action scenes, calm moments, and direct references to Robert E. Howard stories. Even Barry's phoned-in work is as good as most people's best. Barry's work at Marvel continued for a time. He created the modern origin story for Wolverine in Weapon X, experimenting with bold color and grotesque modifications to the character. During the comics boom of the early 90s, he bounced from Marvel to Valiant Comics to Malibu Comics, each trying to court him as a unique artistic voice to add to their bullpen. At Malibu, he created the character Rune, a disgusting vampire being with a skullet haircut and double-hinged jaw, giant bat wings, and mystical powers. Rune was both terrifying and pathetic; he was frequently down on his luck (forcing down the blood of alcoholics in alleyways) in addition to being a genuine super-powered threat. His self-titled book ran for a little less than 20 issues, at which point Malibu was bought by Marvel Comics, specifically to get ahold of their digital coloring techniques. Marvel cancelled all of Malibu's "Ultraverse" titles in 1994, including Rune. Rune was now owned by the same publishing house that still had the rights to Conan, so Barry pitted the two titans against one another in 1995's Conan vs. Rune #1, whose issue number deceptively promises us more than one issue, though the story would technically be continued in Conan #4 and Conan the Savage #4 (neither of which would be written or drawn by Barry). It was the first time since his 1973 adaption of "Red Nails" that Barry had worked on an actual Conan story. I can't find online whether it was pitched by the company hoping to cross-pollinate its fanbases or by Barry himself, pairing some of his oldest work with his newest. In Conan vs. Rune, the Cimmerian wanders the wastes of Turan in a state of desperation when he happens to cross a seemingly dead city. The city is not entirely unoccupied, Conan soon realizes, when he becomes trapped inside and hears something horrific outside eating his horse. Most of the city's inhabitants have been completely eviscerated, though, with piles of human flesh and sinew strewn throughout the darkened ruins. Hey, this was a 90s comic after all. Conan meets a lone survivor who tells him of their clan finding a dark, god-like creature in the desert, who they nursed back to health. Once healthy, this god being turned on them (Surprise! It's Rune.) and sucked the life out of most of the city. Conan challenges the evil being and the two do battle. The story is gloriously violent and gory, making full use of Conan's power and Rune's malevolence. The artwork is stellar too: Barry renders Conan a little beefier here than he had when penciling his Conan the Barbarian issues back in the early 70s. Design-wise, he's drawn a little closer to the Platonic ideal of Conan that John Buscema created. Rune has ditched the skullet for a samurai top-bun and a set of black armor, making him more imposing than ever. Barry Windsor-Smith's official site details a spat that Barry had with the colorists before the book was published. As noted before, Malibu was one of the first comic companies using digital coloring, which was mostly done for Barry's art by Albert Calleros. But Albert had left Malibu before Conan vs. Rune, leaving other, more amateurish colorists to fill in. The result was disastrous and removed the fantastical quality from Barry's art. I remember thinking this style of digital coloring looked kind of cool when I stared at the comics on the magazine rack at Safeway when I was 10 years old in 2001, but by 2008 when I was checking out trade paperbacks of Ultimate X-Men from my high school library, it looked painfully dated. Barry threatened to sue Marvel if they went forward with publishing the digitally-colored version. He quickly touched-up some of his painted color guides and those were the ones used in the final print, still not up to Barry's standards since he claims they were scanned in poorly. While I'm usually pretty averse to crossover comics and stuff that reeks of marketing, Conan vs. Rune is a really cool one-shot. The story won't change anyone's life, but the artwork is beautiful through and through. While Marvel's marketing states that Conan #4 would continue the story begun here, Rune's presence amounts to little more than a teaser at the end of that book. Conan the Savage #4, the ostensible conclusion, is more of a real story, but doesn't make a ton of sense. That issue written by Chuck Dixon is a King Conan story, implying that Rune has apparently been hanging out in the Hyborian age for at least a few decades without doing much of note. Additionally, he's drawn without the knobby knees or grotesque features that Barry gave him, making him a far more one-dimensional gargoyle supervillain. It makes him less interesting. After reading more of Barry's 90s work, I've wanted to check out some of his other creations like Archer & Armstrong, but much of it has not been collected into accessible paperbacks. The way Barry tells it, he's routinely reached out to Marvel to discuss reprinting old material or even augmenting titles like Weapon X with bonus artwork and story pages, but they seem uninterested or they outright ghost him.
If you haven't read Barry's Monsters, published in 2021, it's incredible. Certainly in my list of top 3 comics published this decade so far. Barry is an artist in not just literally, but in the most philosophical sense of the word. He can elevate even a gory, 90s fight one-off into something better, and I hope that we see more of his work hitting the printer again soon.
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The current Conan the Barbarian title from Titan Comics did something recently that really surprised me. Jim Zub, its author, has frequently set stories in the periphery of canonical Howard classics: we see the aftermath of "Queen of the Black Coast," we see an interpretation of "The Frost-Giant's Daughter." But issue 21 goes somewhere I didn't think they would go: one of Robert E. Howard's worst, most vitriolically racist stories, "The Vale of Lost Women." When I did my first read-through of all the stories in my Conan timeline, "The Vale of Lost Women" was the first one-star review I gave, and the first real stinker. In case you're unfamiliar, here's the most basic rundown of the plot: a girl named Livia has been captured by the Bakalah tribe in the Black Kingdoms. She pleads to Conan, who is currently acting as one of their chiefs, to rescue her. The two strike a up a deal for Conan to rescue her in return for sexual favors. Livia then gets away from the tribe after Conan beheads their leader, is attacked by a demon bat before Conan saves her. Conan ultimately refuses to collect his reward and promises to take Livia to the Stygian border so that she can return to her home country of Ophir. This story is rough for a few reasons. The last third in which Livia gets away and is attacked by the devil bat from Outer Dark doesn't really have much to do with the first two-thirds, so the plot is kind of loosely connected at best. The story is dark and violent, not a fun way, but in a gratuitous way that Howard scholar Bob Byrne describes as being "heavily charged with the imagery of rape." Most of it, though, is that the crux of the plot is extremely racist. Black characters are described throughout as disgusting, evil, violent, subhuman creatures- particularly their chief, who the prose likens to a frog. Livia is livid that Conan, a white man, would let a white woman be touched by "black dogs." "She made no effort to classify [Conan's] position among the races of mankind. It was enough that his skin was white." And, "You are a barbarian like the others—only your skin is white; your soul is black as theirs. You care naught that a man of your own color has been foully done to death by these black dogs—that a white woman is their slave!" I could go on with myriad examples, but that feels gross. There's no evidence that Howard ever submitted "The Vale of Lost Women" for publication, so perhaps even he knew it wasn't his best work. Usually, when I have brought up Howard's racism, a few things happen. Some commenters call me a name and leave. But most fans hand-wave it and say, "He was a Texan a hundred years ago, what do you expect?" I always get the sense that when people bring up that he was a southerner decades ago, it comes with a shrug of the shoulders and the suggestion that we just never need to speak of it again. I've even seen people propose that he might have actually been progressive on race compared to other central Texans of the Depression era. L. Sprague de Camp says in his essay "Howard and the Races" in the collection The Blade of Conan, "Howard was, if a racist, a comparatively mild one" and then goes on to describe the unpublished Howard story "The Last White Man," which is almost comical in how racist it is considering de Camp's "mild" racism line. But every time someone says that Howard was no more racist than anyone else of his day, I'm reminded of one of my favorite professors from undergrad, and a phrase he used to say often: "Just because we historicize, doesn't mean we excuse." Though we understand why Robert E. Howard would be racially intolerant in a southern US state in the 1930s, doesn't make it suddenly okay. I'm not sitting here trying to advocate that we apply postcolonial theory and modern-day standards of "positive representation" or anything like that, I am merely proposing that we acknowledge that Howard was, by basically any measure, a racist. And I love most of the writings of Robert E. Howard, but I think we should talk about it. I'm not here to shame anyone or try to take a Conan story you love from you or anything, but I would like to engage honestly about what we do with pretty racist stories in today's world. It makes for an interesting problem to be solved if you're going to try to adapt one of them. Jim Zub and "The Vale of Lost Women" Here's where we get to Jim Zub's Conan #21 "Slaves of the Magi," which picks up toward the end of "Vale of Lost Women" right as Conan slays the devil bat, with a first page that mirrors the cover of Marvel's Conan #104 from 1979. Conan takes Livia north to Stygia, where they encounter a strange village that is a little too welcoming for comfort. Zub smartly reframes key aspects of this story, leaving behind the undesirable racist elements. He begins in medias res, therefore jettisoning the lackluster plot construction of the original. Instead of Conan saving Livia "simply because of the color of [her] hide" in "Vale," this is part of a calculated infiltration plan he's had with the Bamula tribe. Zub fills in some of the backstory between the Bamulas and the Bakalahs, making them long-time enemies. Now, it's a political conflict rather than a racial one. He also spends a few panels at the beginning of the issue getting readers up to speed on where Conan's been recently. The narration makes clear that Conan has befriended the Bamulas- like him, they're strong and smart, and he feels a sense of "kinship and camaraderie" with them that he's been missing recently. While the setting is the same, Conan is now a friend and equal to these characters because of who they are, not an outsider because of the color of his skin. As Conan and Livia ride north, they are accompanied by some Bamula tribesmen, of whom Livia is not afraid or intolerant. I was pretty floored. Jim was able to salvage a story I had written off entirely as an irredeemable piece of garbage and reframe key aspects that remove it from its racist context entirely. It's already been made clear that Jim Zub's an excellent writer, but that takes a very deft pen to do! Oddly enough, he's not actually the only Conan writer to have accomplished this same feat. Roy Thomas and "Black Canaan" "Black Canaan" is one of Robert E. Howard's most infamous weird tales. It carries with it a reputation of being impressively racist. This one involves an American southerner named Kirby Buckner rushing home to the land of his youth, a backwoods swampland called Canaan. The descendants of enslaved Black Americans are seemingly about to stage an uprising, banding together against the White citizens of the area to claim Canaan as a Black-only swath of land. Led by a voodoo priest named Saul Stark, the Black Canaanites use ancient tribal magic and trying to fight against the White Canaanites. The narrative is an all-around horrifying read today. I've decided to show you just one passage from "Black Canaan" to illustrate its intolerance. "What makes you think it might be an uprising?" I asked. It's always important when you come across a narrative with racist characters to interrogate whether that story is depicting racism or if it's endorsing racism. With "Black Canaan," it's obviously endorsing the racism of the main characters. The quote above is never dealt with, nobody learns a positive lesson, the Black characters are the villains not only because of the spooky voodoo of Saul Stark, but because they're the enemies of the Whites, who we're obviously supposed to side with. "Black Canaan" has only one good scene, in which Kirby Buckner comes across Saul Stark's abandoned cabin. There's some solid suspense to be had as he approaches the door, sweating about what might be contained within. The rest feels like Klan propaganda. And honestly, that kind of makes sense from a Texan. The Texas Rangers were known as "Los Diablos Tejanos" (The Texas Devils) at the time and were essentially a racial death squad that acted with impunity. Now imagine my surprise when I open Conan the Barbarian #82 to see that it is adapting "Black Canaan" as a Conan story in the Marvel continuity. Like Jim Zub did this year with "Vale," Roy Thomas played with a few small aspects to distance the story from its racist origins. In moving the story to the Hyborian Age, Roy has already done something kind of interesting. He sets his version, "The Sorceress of the Swamp" and "The Dance of the Skull" in southern Stygia, on the border of the Black Kingdoms. By doing this, Roy has already shaved off some of the racial conflicts. Instead of White vs. Black, this is a story of Stygians vs. Kushites, both of whom are people of color. Conan has frequent conflicts with Stygians (I'd argue wizards from that country give him more trouble than anyone from just about anywhere else), so he doesn't join them based on skin color. The Stygians try to enlist Conan on their side because he's clearly not Black, but is very tan and therefore kind of similarly pigmented to the Stygians. He, noting his closeness with the Black Corsairs, denies their offer based on race and says that he chooses his comrades based on things other than skin color. Instead, Conan fights against the sorcerer Toroa (this version's Saul Stark), who is clearly a malevolent psycho. Not because of his skin color, but because he's turning people into crocodile monsters in the bog. We all know how Conan feels about wizards. Elsewhere, Roy drops some of the more outdated characteristics. One character with an extremely stereotypical, uneducated, southern Black accent in "Black Canaan" speaks normally in the Conan version. I'd argue that some of Roy's touches went a long way in the 70s. When adapting "Queen of the Black Coast," Roy expands the character of the pirate N'Yaga, mentioned only twice by name in Howard's story, into a full-fledged character who acts as a loving mentor and father figure to the Shemite Belit, who is White. What should we do about Howard's racism in 2025?So what's the proper course of action when dealing with some of Robert E. Howard's racist source material? SF and fantasy author Jason Sanford, as a father to mixed-race kids, makes a compelling argument that we just shouldn't read him anymore. Like Jason says, I struggle to imagine myself recommending a story like "Shadows in Zamboula" to one of my friends who isn't White. Scottish blogger Al Harron has a very different take in response to Jason. Part of me wonders how much experience Al has with southern, American racism since he's from the UK and if that influences his opinions. Gary Romeo, who writes the Sprague De Camp Fan blog and is someone I respect a lot, penned a very good (now-deleted) article on Howard's racism back in the day. I do appreciate that everyone I've listed above seems to come at this argument in good faith. I'd really like to hear what some Black writers, or at least some non-White authors would have to say on the subject. As far as I'm aware, there aren't too many creators of color who've worked on Conan. Christopher Priest and Larry Yakata wrote some of Savage Sword in the 80s. Stephen Graham Jones published a short story a few years ago. There were always a few Filipino artists and colorists working for Marvel in the 70s. But I'd be really interested in seeing a story by someone like comic writer and race scholar Ta-Nehisi Coates work on Conan. I'm just a white guy from Colorado, so I'm not the expert here. I absolutely don't think we need to throw out Howard entirely. I also don't think we should just claim that he wasn't a racist and move on. I keep thinking about Disney's 1946 film Song of the South. This very poorly-aged film is not available to watch anywhere and Disney is content to let nobody know that it exists. The film hasn't been shown since a 1986 theater re-release. However, its characters in the Splash Mountain ride at Disneyland and Disney's unofficial theme song "Zip-A-Dee-Doo-Dah" live on, without many people knowing where they came from at all. I was in my 20s before I'd ever even heard of Song of the South. I don't think hiding away the darker aspects of the past are the way to do it (though I understand why Disney, as a corporation, would want to do that), but I think there are lessons to be learned here. "Zip-A-Dee-Doo-Dah" is a fun little iconic song that pretty much everyone knows. We don't need to trash it for its association with Song of the South, but I wish the film was available if only for educational purposes. That would allow people to engage with the prejudices of the past, see how things have changed, and hopefully not repeat those mistakes. Likewise, I think we should keep Robert E. Howard's more racist tales available to read and speak openly about the outdated stereotypes, racist characterization, and time periods that allowed them to be so. Conan's a great character. I mean, I've spent a solid year reading and blogging about hundreds of stories starring him. I love spending time in the Hyborian Age. So I don't think we need to dispose of him and his world because Robert E. Howard was a racist. We should acknowledge what is racist about "Black Canaan," "The Last White Man," "The Vale of Lost Women," and others and place them in historical context. But like Jim Zub and Roy Thomas have done, I think we should work to move any of the racist elements out of newer adaptions. When writers do this, I think it's artistically interesting: what a challenge to take a story like "The Vale of Lost Women" and turn it into something new today. But it's also historically intriguing: we can see how far we've come from the 1930s and give a raggedy old yarn new life. The original "Vale" is still there and available to read, but Jim Zub's crafted a new take on it that's a more enjoyable read, goes somewhere new, and isn't poisoned by personal prejudices. Conan does have a periodically sordid past, but that doesn't have to be his future. Yeah, Thongor's a different barbarian, technically. This is the first time I've written something not exclusively about Conan on this blog. Sometimes it's fun to look into Conan's descendants: other characters with the epithet "...the Barbarian!" This first printing is the copy I have. There's this thing I like to tell my students when I'm teaching writing: stealing is good. Sometimes students get a little silly with this- last year, some students tried to make "Stealing is good" their class yearbook quote, but most of the time it goes over well. Here's what I mean by that. Plagiarism is bad, but stealing is good. When you're just starting out, "stealing" from our influences is how you develop your own creative skills. I'm sure if you've ever tried your hand at creative writing, you looked back at your draft later and realized you were just ripping off your favorite authors, even if you weren't conscious of it. When I started writing songs with my first band when I was 17, I was completely and totally just ripping off Green Day, Blink-182, and the Misfits, even though I wasn't necessarily trying to. Heck, this blog basically started with me aping Tom Breihan's "The Number Ones" concept but with Conan stories. But I think this is a very important part of someone's development as a writer or artist or musician. When you see a turn of phrase you like from your favorite author, steal it. When you are stuck while writing a song, ask yourself, "How would [musician I really admire] write this?" That's how you become better. Ultimately, you get to a point where you've sort of developed your own voice and you're chasing your own ideas, and you don't have to steal anymore, you just have your influences that you're standing on. I get the sense that when Lin Carter was writing The Wizard of Lemuria, later retitled Thongor and the Wizard of Lemuria, he was kind of still in the stealing phase. That doesn't mean this 1965 novel, which was Carter's first, is terrible or anything, but it does seem that he's wearing his influences on his sleeve a little bit too much. Thongor is a powerful barbarian character in a fictional past set several thousand years ago who, in The Wizard of Lemuria, meets Sharajsha of Zaar and attempts to stop an even older race of Dragon Kings from recapturing the earth in a hostile takeover. It's certainly a serviceable-enough sword and sorcery story. Carter wouldn't help write any Conan material until about two years after The Wizard of Lemuria would hit shelves, but Carter was obviously a Conan fan already. I kept track of all the suspiciously-similar elements while reading, mostly for my own amusement.
Now having read The Wizard of Lemuria, it makes a lot of sense that Carter was easily able to uproot his story "Black Moonlight" and turn it into the Conan tale "The Gem in the Tower" so easily. I've been digging into Edgar Rice Burroughs' Barsoom series recently. In spring I read A Princess of Mars and I'm currently working my way through the second title, The Gods of Mars. It's almost impressive how much The Wizard of Lemuria reads like a John Carter story that Lin Carter shoehorned Conan into. Heck, there are a couple of lines in The Gods of Mars that seem lifted wholesale into Thongor's. John Carter at one point narrates in a moment of desperation, "To think, with me, is to act." Likewise, "For Thongor, to conceive of a plan was to attempt it." I just happened to read those two lines on the same exact day and got deja vu. Lin Carter writes a hell of a lot like Burroughs- a lot more than he writes like Robert E. Howard, and that's something that separates his work a little more from Conan. I'm not here to make an hbomberguy-style plagiarism argument or anything (remember, I said up top that I think stealing can be good). I do think it's interesting how Carter developed as a writer. I noted in a couple of my blog posts while creating my Conan chronology that I get the sense that Carter was a better plotter than his Conan writing partner, L. Sprague de Camp, but de Camp was a much better prose writer. He could construct a sentence far better than Carter seemed to be able to do. It seems to me like he got quite a bit better between this novel and when he started writing the Cimmerian. I mean, I really enjoy "Legions of the Dead," "The Thing in the Crypt," "Shadows in the Dark," Conan the Buccaneer, and Conan of the Isles. It seems like I'm fairly in line with the common opinion that Thongor is fine. Any time I've read reviews for The Wizard of Lemuria, people seem to shrug their shoulders, note the clear influence of Howard and Burroughs, and move on. I really enjoy Fletcher Vrendenburgh's breakdown of the Thongor books over on Blackgate. I might pick up more of Carter's barbarian if I find the right deal or if I'm bored, but I wouldn't bet money on it. At least I can feel a little better about having a Thongor Frazetta painting in my sidebar for the last year now that I've covered one of his books. But let's be real- if you didn't already know that was Thongor and not Conan, would you have noticed? A while back, I was made aware of an audio drama LP starring Conan. Reddit user IHaveSpoken000 posted it in r/ConantheBarbarian, and then the best Conan Youtuber Stygian Dogs, who owns a copy and did a video about it, showed up in the comments to discuss. It's a pretty cool little Conan curiosity! Weirdly enough though, there is very little information about this LP out there! I've been trying to reach out to those who might know more, and I have a little bit to add, but not much. We know that the illustrations were done by Neal Adams, and we know that the producer was Cornel Tanassy. Stygian Dogs knew that Len Wein was involved in writing at least one of the stories, "The Crawler in the Mists," with J.M. DeMatteis helping turn it into a full comic for Conan the Barbarian #116 in 1980. But mostly, everything else has been lost. We don't have voice actor credits at all! I reached out to Peter Pan Records, which is the owner of Power Records, the label that put the LP out, and my email was answered by the literal CEO of the company. Wild. Unfortunately, they had nothing new to offer us. I know 1976 was a long time ago, but I'm surprised that they don't have anything more in their archives than what's literally printed on the cover. I have reached out to Continuity Studios to see if they have anything they could tell us, but I haven't received anything back yet. I'll update this post if they do respond. Fortunately, I do have one new thing to add! I was browsing some old Savage Sword of Conan issues and came across an essay in the back of Savage Sword #40 about the Power Records release! Author of the essay Fred Blosser goes through each of the stories and notes the writing credits as he goes. We now know exactly to whom to credit each story. "The Jewel of the Ages:" Plotted and scripted by Len Wein "Shadow of the Stolen City:" Plotted by Len Wein and scripted by Roy Thomas "The Thunder Dust:" Plotted by Len Wein and scripted by Roy Thomas "The Crawler in the Mists:" Plotted and scripted by Len Wein Fred also mentions that Roy Thomas wasn't overly thrilled that there was a comic book adaption of "The Crawler in the Mists" packaged with a 45 version of the audio drama seeing as that was now the first Marvel Conan comic that he didn't write (there would be many, many more very soon, though). I'll put scans of that entire essay down below. Stygian Dogs is fairly convinced that the narrator of the Power Records stories is voice actor Dick Tufeld. Tufeld sounds about right- he's got one of those voices that I think of as an AM radio voice- it's kind of powerful, but not overly deep, with just a little bit of scratch in it. I'm keeping my fingers crossed that Neal's Continuity Studios will know a little bit more about the album. The fact that Fred mentions in his essay about how Neal said they didn't sell very well tells me that maybe his studio was a little more involved in the production than just being commissioned to do the art, but who knows? Maybe he just asked and they told him it was a bust. One other cool thing that I found is that there are two other Conan audio drama LPs out there as well. Produced by Moondance Productions in 1975 and 1976, they're productions of existing Conan stories, unlike the Power Records originals. The 1975 album focuses on Howard classics: "The Tower of the Elephant" and "The Frost-Giant's Daughter." The 1976 record is almost all L. Sprague de Camp- it's even narrated by him! That one features "The Blood-Stained God" and "The Curse of the Monolith." I found the "Tower of the Elephant" record on Youtube, but not the rest. Luckily, their Discogs pages are pretty well-developed. We know the music and voice credits for both of them, and honestly, the 1975 record's cover fucking rips. Included below is Fred Blosser's complete essay, "The (Almost) Forgotten Tales of Conan" from the back of SSOC #40. What an illustrative title that these were almost forgotten 45 years ago, and here we are, digging them up again in 2025!
In December of 2024, I published a project I had been working on for quite some time: putting the first 100 issues of The Savage Sword of Conan into chronological order. I have since then continued to read as much Savage Sword as I can, continuing to place the stories in an attempt at chronological order. While a lot of people have tried to collapse all the Marvel Comics Conan stories into one chronology, I won't be doing that. Once or twice, the comics cross over (like when SSOC #1 continues a story from CTB #42, which had come out just a bit earlier) and sometimes they reference each other (like when SSOC #204 involves characters introduced years prior in CTB #84-94). But the two often offer conflicting accounts several times: for example, they each have different stories about how Conan gained the name Amra. Additionally, Conan the Barbarian frequently teams Conan up with original companions for a length of a few issues who, if these stories were happening concurrently, would have those characters be weirdly and intermittently absent. And finally, the two just feel like very different beasts. Even though the two technically take place in the same timeline, I'll mostly leave Conan the Barbarian out. Like in my previous post, there are a few factors that I used to place these stories:
Below is my updated attempt to put all these stories into an order. I'd say "a coherent order" but one character having this many adventures in one lifetime truly doesn't make any sense at all. Stories added into the chronology by Savage Sword are marked in red. If a story was not adapted into a story in Savage Sword, but there is a comic adaption from one of the other Bronze Age anthology Conan books like Conan the Barbarian, King Conan, or Savage Tales, I've marked those as well. Notes are marked in blue. I hope this thing isn't so long that it takes forever to load. The earliest stories in Savage Sword's chronology pick up in Conan's early youth, before he leaves Cimmeria for the first time. "Rite of Blood" - Savage Sword 89
"Hunters and Hunted!" - Savage Sword 83
"Old Garrad's Heart" - Savage Sword 203
"Day of Manhood" - Savage Sword 227
"The Black Hound of Death" - Savage Sword 219
Here, we see a time jump of a few years. We skip over Conan leaving Cimmeria for the first time. If you want to see a version of that, the first Conan the Barbarian Free Comic Book Day Issue from Titan covers it. We pick up with Conan up north, and one of the first Robert E. Howard stories. "The Coming of Conan" - Savage Sword 222
"The Frost-Giant's Daughter" - Savage Tales of Conan 1 "The Mill" - Savage Sword 105
"Legions of the Dead" - Savage Sword 39 "The Thing in the Crypt" - Conan the Barbarian 92 "The Mercenary" - Savage Sword 126
Here is the start of the thief stories. Several of them were not adapted in Savage Sword, but only in Conan the Barbarian. That's always puzzled me- "Rogues in the House" is so good ("The God in the Bowl" is good too, just not quite as good), I'm not sure why it never made it to SSOC. Maybe Roy felt he'd done it well enough in CtB. "The God in the Bowl" - Conan the Barbarian 7 "Rogues in the House" - Conan the Barbarian 10 - 11 "The Tower of the Elephant" - Savage Sword 24 (also adapted in Conan the Barbarian #4) "The Darksome Demon of Raba-Than" - Savage Sword 84
"The World Beyond the Mists" - Savage Sword 93
Conan and the Sorcerer - Savage Sword 53 - 55
Conan the Mercenary - Savage Sword 217 - 218 The Sword of Skelos - Savage Sword 57 - 58 "Alchemy" - Savage Sword 118
"The Treachery of the Gray Wolf!" - Savage Sword 104
"Thief in the Night" - Savage Sword 213
"The Cave Dwellers" - Savage Sword 77
"The Palace of Pleasure" - Savage Sword 81
"The Blood Ruby of Death" - Savage Sword 98
"The Hall of the Dead" / the Nestor synopsis - Conan the Barbarian 8 The Nestor synopsis, known more commonly by the name of the title L. Sprague de Camp gave it: "The Hall of the Dead," is usually considered the end of the thief stories. Other than one small digression in SSOC 91's B story, the Turanian mercenary stories begin immediately. In Roy Thomas's Conan the Barbarian series, the Turanian mercenary period is greatly expanded with the "War of the Tarim," frequently referenced in stories penned by Thomas. "The Vezek Inn" - Savage Sword 109
"The Beast" - Savage Sword 91
"The Valley of Howling Shadows" - Savage Sword 118
"The Chain" - Savage Sword 91
"The Gods of Bal-Sagoth" - Savage Sword 13
"The Hand of Nergal" / the Yaralet fragment - Conan the Barbarian 30 "The City of Skulls" - Savage Sword 59 "The People of the Summit" "The Curse of the Monolith" - Savage Sword 33 "Night of the Rat!" - Savage Sword 95
"A Dream of an Empire" - Savage Sword 112
"The Secret of Skull River" - Savage Sword 5
"The Colossus of Shem" - Savage Sword 72
"The Colossus of Shem" in SSOC 72 is functionally the end of the Turanian mercenary stories. In several original stories along with a few adaptions, Conan wanders west afterword. In some chronologies, Conan follows the Road of Kings west from Turan. In others, he wanders a bit more. Conan and the Spider God - Savage Sword 207 - 210
"The Blood-Stained God" - Marvel Super Special 9 (and reprinted in Conan Saga 80) "Curse of the Ageless Ones" - Savage Sword 128
"The Curse of the Undead Man" - Savage Sword 1
"Autumn of the Witch" - Savage Sword 130
"The Forever Phial" - Savage Sword 8
"A Horror of a Different Color" - Savage Sword 227
"The Lair of the Ice Worm" - Savage Sword 34 "Winter of the Wolf" - Savage Sword 132
"Cursers of the Light" - Savage Sword 133
"The Quest for the Shrine of Luma" - Savage Sword 113
"Child of Sorcery" - Savage Sword 29
"The Sea of No Return" - Savage Sword 66
"The Debt of the Warrior" - Savage Sword 123
"Queen of the Black Coast" marks the beginning of Conan's first pirate period. His first pirate crew is aboard the Tigress with Belit. Many authors have told extended adventures of Conan and Belit together, which usually happen between the first and second chapters of "Queen of the Black Coast." "Queen of the Black Coast," Chapter I - Conan the Barbarian 58 "The Leopard Men of Darfar" - Savage Sword 97
"Lion of the Waves" - Savage Sword 86
"Deepest Devotion" - Savage Sword 107
"Queen of the Black Coast," Chapters II - V - Conan the Barbarian 59
Conan comes ashore ending his first pirate period and here begins to wander north from the Black Kingdoms in his next experiences as a mercenary. "The Vale of Lost Women" - Conan the Barbarian 104 "The Castle of Terror" "The Snout in the Dark" - Conan the Barbarian 106 - 107 "The Fountain of Umir" - Savage Sword 121
After Conan returns to the Hyborian kingdoms from the south, we move into a period of Conan's life mostly unseen in the original REH canon where he acts as a mercenary for various city-states in Corinthia. "Werewoman" - Savage Sword 221
"The Lurker in the Labyrinth" - Savage Sword 71
"Demons in the Firelight" - Savage Sword 78 - 79
"Devourer of Souls" - Savage Sword 90
"The Ape-Bat of Marmet Tarn" - Savage Sword 96
"Forest of Fiends" - Savage Sword 91
"Claws of the Osprey" - Savage Sword 108
"The Shatterer of Worlds" - Savage Sword 109
"Lions of Corinthia" - Savage Sword 228
"The God of Thieves" - Savage Sword 211
"The Blood of Bel" - Savage Sword 212
Here we leave Corinthia and enter Conan's more commonly-accepted first mercenary period. "The Dweller in the Depths" - Savage Sword 70
"The Gamesmen of Asgalun" - Savage Sword 89
"Eye of the Sorcerer" - Savage Sword 69
"The Vengeance of Nitocris" - Savage Sword 216
"Hawks Over Shem" - Savage Sword 36 "Black Colossus" - Savage Sword 2 "At the Mountain of the Moon God" - Savage Sword 3
"Shadows in the Dark" "Colossus of Argos" - Savage Sword 80
"Isle of the Faceless Ones" - Savage Sword 115
"The Wizard-Fiend of Zingara" - Savage Sword 61
"The Mud Men of Keshan" - Savage Sword 111
"Death Dwarves Stygia" - Savage Sword 94
"Children of Rhan" - Savage Sword 64
"The Temple of the Tiger" - Savage Sword 62
Conan here heads east to the Vilayet Sea and begins his second pirate period, this time with the crew known as the Red Brotherhood. "Iron Shadows in the Moon" - Savage Sword 4 "Sons of the White Wolf" - Savage Sword 37
"The Road of the Eagles" - Savage Sword 38 Here is the beginning of Conan's period as a Zuagir raider. This period is often visited in SSOC. "A Witch Shall Be Born" - Savage Sword 5 "Mirror of the Manticore" - Savage Sword 58
"Sleeper Beneath the Sands" - Savage Sword 6
"Citadel at the Center of Time" - Savage Sword 7
"Black Tears" - Savage Sword 35 "The Curse of the Cat Goddess" - Savage Sword 9
"Moat of Blood" - Savage Sword 63
"Reavers of the Steppes" - Savage Sword 131
Savage Sword 218 - 221, 223 - 226, 229 - 235
"Isle of the Hunter" - Savage Sword 88
"Shadows in Zamboula" - Savage Sword 14 "The Star of Khorala" - Savage Sword 44 "The Hill of Horror" - Savage Sword 95
"The Country of the Knife" - Savage Sword 11
"One Night in the Maul" - Savage Sword 99
"When a God Lives" - Savage Sword 100
"At the Altar of the Goat God" - Savage Sword 125
"Lords of the Falcon" - Savage Sword 116
"The Winds of Aka-Gaar" - Savage Sword 117
"The Haunters of Castle Crimson" - Savage Sword 12
"The Fangs of the Serpent" - Savage Sword 65
"Dominion of the Bat" - Savage Sword 76
"The Iron Lions of the Kharamun" - Savage Sword 102
"The Blood of the Gods" - Savage Sword 28
This is the end of Conan's Zuagir period. Conan usually returns to acting as a mercenary once he leaves the desert. "The Slithering Shadow" - Savage Sword 20 "Drums of Tombalku" - Savage Sword 21 "Nekht Semerkeht" - Savage Sword 223
"Escape from the Temple" - Savage Sword 87
"The Devil in Iron" - Savage Sword 15 "The Crypt!" - Savage Sword 105
The Flame Knife - Savage Sword 31 - 32 "The Toll" - Savage Sword 114
"The White Tiger of Vendhya!" - Savage Sword 103
"There Will Come a Dark Stranger" - Savage Sword 124
"The Daughter of the God King" - Savage Sword 85
"Revenge of the Sorcerer" - Savage Sword 86
"The Daughter of Raktavashi" - Savage Sword 234
"A Rage of Goblins" - Savage Sword 235
"The People of the Black Circle" - Savage Sword 16 - 19 "The Road to Shondakar" - Savage Sword 228
"...In the Eye of the Beholder" - Savage Sword 111
"Star of Thamazhu" - Savage Sword 120
"Master of the Broadsword" - Savage Sword 132
"The Siren" - Savage Sword 101
"The Blossoms of the Black Lotus" - Savage Sword 122
Here is the beginning of Conan's third pirate period, this time with the Barachans. "The Sea Mage's Daughter" - Savage Sword 129
"Seventh Isle of Doom" - Savage Sword 136
"Daughter of the Western Sea" - Savage Sword 213
"The Gem in the Tower" - Savage Sword 45 "Treasure" - Savage Sword 227
"The Pool of the Black One" - Savage Sword 22 - 23 "Plunder of Death Island" - Savage Sword 67
"The Changeling Quest" - Savage Sword 73
"The Temple of the Twelve-Eyed Thing" - Savage Sword 75
"The Demon in the Dark" - Savage Sword 82 - 83
"The Jeweled Bird" - Savage Sword 92
Conan the Buccaneer - Savage Sword 40 - 43
"The Informer" - Savage Sword 99
"Fued of Blood" - Savage Sword 106
"The Eyes of G'Bharr Rjinn!" - Savage Sword 107
Savage Sword 189 - 206
"Swords of Sukhmet" - Savage Sword 225
"Red Nails" - Savage Tales of Conan 2 - 3 Conan and the Gods of the Mountain - Savage Sword 211 - 213, 215, 217
"Black Cloaks of Ophir" - Savage Sword 68
"Reunion in Scarlet" - Savage Sword 127
"Jewels of Gwahlur" - Savage Sword 25 "The Ivory Goddess" - Savage Sword 60 Here is the end of Conan's Barachan pirate episodes. Next, we see a few wandering stories before his time as an Aquilonian scout. "The Armor of Zuulda Thaal" - Savage Sword 87
"The Fear of Crom" - Savage Sword 108
"The Opponents" - Savage Sword 116
"Homecoming" - Savage Sword 119
"The Crimson Citadel" - Savage Sword 141
"Secret of the Great Stone" - Savage Sword 123
"Lady of the Silver Snows" - Savage Sword 74
"The Army of the Dead" - Savage Sword 110
"Blind Vengeance" - Savage Sword 142
"The Night of the Dark God" - Savage Tales of Conan 4
Savage Sword 144 - 150
"The Dwellers Under the Tombs" - Savage Sword 224
"The Boon" - Savage Sword 116
Here is the beginning of Conan's time in Aquilonia. First as a scout, then as king. "Three Lives for N'Garthl" - Savage Sword 135
"The Lost Legion" - Savage Sword 137
"Riddle of the Demuzaar" - Savage Sword 114
"Blood and Honor" - Savage Sword 143
"Lair of the Lizard God" - Savage Sword 138
"Garden of Blood" - Savage Sword 139
"The Girl of the Haunted Wood" - Savage Sword 140
"Beyond the Black River" - Savage Sword 26 - 27 "The Dark Stranger" - Savage Sword 88
"Mitra Defend Us" - Savage Sword 112
"Moon of Blood" - Savage Sword 46 "The Treasure of Tranicos" - Savage Sword 47 - 48 Conan the Liberator - Savage Sword 49 - 52
"Wolves Beyond the Border" - Savage Sword 59
"The Reign of Thulandra Thuu" - Savage Sword 214
"The Phoenix on the Sword" "The Phoenix in the Shadow" - Savage Sword 227
"The Scarlet Citadel" - Savage Sword 30 The Hour of the Dragon - Savage Sword 8 - 10 The Return of Conan - King Conan 5 - 8 Here is the end of Conan's young kingship and we see a time jump of around 10 years past the birth of his children. "The Witch of the Mists" - King Conan 1 "Challenge" - Savage Sword 93
"Black Sphinx of Nebthu" - King Conan 2 "Red Moon of Zembabwei" - King Conan 3 "Shadows in the Skull" - King Conan 4 Conan of the Isles "Death-Song of Conan the Cimmerian" - Savage Sword 8 "Death-Song" implies Conan's death, some time in his 60s or 70s. After that, there are obviously no more Conan stories to tell. Or are there? There are a few that jump ahead even into the modern day. "Death's Dark Riders" - Savage Sword 219
"Death's Dark Tower" - Savage Sword 220
"Barbarians of the Border" - Savage Sword 200
"People of the Dark" - Savage Sword 6
Stories that were impossible to place There were a few stories told in Savage Sword that were just completely impossible to place. Unless I'm really missing something, they don't contain any contextual clues: Conan doesn't seem specifically young or old, there are no lines that indicate where the story takes place geographically, and there are no characters, items, or skills that give away a general time in Conan's life. Those are as follows: "The Lady of the Tower" - Savage Sword 98
"The Gift" - Savage Sword 100
"The Dinner Guest" - Savage Sword 110
"A Quiet Place" - Savage Sword 113
"The Warlord of the Castle" - Savage Sword 115
"The Haunters of Terror Tower" - Savage Sword 222
ConclusionWell, that's my best attempt. You may noticed that there are still about 30 issues missing, which I don't currently own. I'll continue to update this page.
As I said last time, this was more of a nerdy chronology exercise than any kind of suggestion to read in this order. I've never been a fan of complicated comic book reading orders; they're unnecessary and add very little, like this one would. Are there any clues that I missed in these stories? I'd love to refine this if there's something that I haven't taken into account. Let me know in the comments, if so. |
AuthorHey, I'm Dan. This is my project reading through the career of everyone's favorite sword-and-sorcery character, Conan the Cimmerian, in chronological order. Archives
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